![]() However, it is not exempt from its rivals. You modern modern military order, cut by the same pattern as king or the old Vikings, destined to create a mighty empire. It's time to hit! Do you have what it takes? Build your base, dominate your region and lead your faction to win the world! When everyone is at war, brave genres create the challenge and lead their armies to global conquest. Note that they combine their individual attacks with other manifestations and vice versa. You can coordinate attacks with your allies and make more powerful sent armed attacks by building the operating room. The enemy can activate their protective barrier just before the rally arrives, or seek the help of their allies. GENERAL NOTE: Please note that demonstrations are often the best attack option. The armies sent by Garrison for reinforcement simply stay. The armies sent by reinforcing the garrison returned to their base after the battle ended. Until the battle is underway, the additional defense army can unite. Reinforce indoor and indoor shows how the soldiers are defending, even if they overcome this moment. Reinforcements in the interior: Shows how allied troops are to help defend their base. Strengthening shows how troops are helping allies. Rule 4: Strengthening Garrison has two gaming devices. The benefit of the move will be the combined armies unite and fight together.Īrmies could be stronger, but can not guarantee that all armed come before the end of the battle, and one of the armed can be very damaging.Ī rally ensure that all armed arrive at the same time. This means that if there are two demonstrations, the rally at the end must wait until the first one has finished fighting.Įven if a person sends an army arrives seconds before the demonstration, he must wait until the demonstration is over. Rule 3: Events can not join individual attacks. When a defensive army is sent to help protest against an ally but its army occurs after the battle began, it came too late and the ally's army can take a significant amount of damage.Įven if the second allied defense send the army to help, you can still take a lot of damage, even if you win.Ĭoordinate attack / defense with your allies and try to put your city near your allies best defense. Coordinate attack / defense with your allies for the best result. If you and your ally send your army, but the army comes first, it can take a lot of damage before reaching the allied army.Įven after the introduction of the allied army, it can take many losses. The results of the battles take place in real time. Rule 2: Planet War Online has synchronous battles. If it is already too late, the battle begins its army in the second place of the first. Keep in mind that sending your army at the time. This rule does not apply to a different armed factions. This works only armies that are in the same faction. It is easier to enter the defense, since normally allies prefer closer and closer to the world map. If you combine the defense attack of an ally / battle, you can join the wait before the battle ends. Rule 1: Attack / Defend Exceptional Person can be mixed (armed attack can engage f'batli defense and vice versa). It has taken my faction about two months to get to level 15 orbital command and we are very active.įrom LordMakanaki "Also your rocket needs to be level 2 before you can launch.We follow series of rules to ensure that battles are carried out as planned. If you can get into one of top factions in your world, then that would be the best case scenario. The easiest way to get this achievement to find a faction that is somewhat active and contribute by launching as often you can. Each launch gives core energy (mostly useless) or construction materials (this levels up the command for the faction). Since the rewards are not very good, I would suggest only launching with resources. Each upgrade reduces launch time, and maxed out you would be able to launch every 12 hours.Įach launch requires resources, medals, hearts, or intel, depending on the rarity of the reward you would be getting. The building maxes out at level 10, but you need to have headquarters at level 30. At level 1, you can launch a rocket every 24 hours. ![]() However, the launch building is given to everyone and can be upgraded, it is located in the upper left of your base. The orbital command was introduced in Update 7 and its overall level is shared throughout a faction, similar to faction research.
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